Humans vs. Zombies at the Library: Gauging the Impact of Live Action Gaming Events on Students’ Library Use and Perceptions
Abstract
This paper describes how a game of Humans vs. Zombies was coordinated and hosted by the Ralph Brown Draughon Library at Auburn University. A survey was designed to discover students’ attitudes and perceptions and evaluate whether hosting such an event was a worthwhile use of library resources. Analysis of survey results revealed value in hosting such an event as a means of orienting students to the library while increasing positive feelings about the library as a social and study space.